Emma Stollwerk is a dedicated Concept Artist specializing in character design for the gaming industry. She has proven expertise in multi-disciplinary collaboration, and cohesive and high-quality asset delivery. Emma is proficient in Photoshop, Blender, and other industry standard tools, consistently delivering impactful designs that resonate with audiences.
- Designs character and prop concepts for the upcoming game title It’s A Conspiracy.
- Collaborates closely with Art Directors and cross-functional teams to align visuals with gameplay and narrative goals.
- Develops concept sheets, iterations, and visual references to support asset production.
- Adapts designs based on feedback with established art direction and style guides.
- Produces unique concepts for two unannounced mobile
games.
- Aids other departments where needed to help the team hit
product deadlines.
- Illustrates consumer facing backgrounds, cover art, and other
assets.
- Works closely with Art Director and adjacent teams to ensure
product cohesion and vision realization.
- Achieves high-quality asset delivery by reporting progress
and feedback through Slack and Jira.
- Assembles visual development boards through Miro with the
Art Department for brainstorming meetings.